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 FourthCore

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cyvaris
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PostSubject: FourthCore   Sun Feb 02, 2014 9:23 am

So, I was thinking of running some of the FourthCore adventures with my group...but it seems that the original site for those adventures no longer exists.


Anyone have links? Would be pretty sad to see such a well designed part of 4e vanish.
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Chris24601
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PostSubject: Re: FourthCore   Sun Feb 02, 2014 2:23 pm

Try this link. I found zips for three of the modules there.

http://svdpress.com/fourthcore/
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Garthanos
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PostSubject: Re: FourthCore   Mon Feb 03, 2014 9:20 am

I think on my impression of 4th Core (and this is from someone who doesnt like it) - 4th Core shows that that 4e can be as adaptable as you want to let it be. In fact it can be adjusted to taste in broad ways with little effort.

_________________
Born To Be Kings and Heros -- From the Ashes Phoenix
“A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.” - Lazarus Long via Robert Heinlein.

One suspects Lugh Long-hand Samildánach (a wright/carpenter, a sailor, a smith/bronze craftsman, a healer, a champion, a harpist, a poet/historian, a sorcerer, cupbearer) would agree.
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cyvaris
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PostSubject: Re: FourthCore   Tue Feb 04, 2014 5:39 pm

Tips hat to Chris

Thanks, that was the site I was looking for. The other version was down.
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